This project was a reconstruction of the 1993 hypermedia narrative game, Uncle Buddy's Phantom Funhouse, by John McDaid for contemporary computing devices. We worked in teams including the Multimedia Design team, Web Design & Development team, Motion Graphics & 3D Modeling team, and the Social Media team. I was in the Motion Graphics & 3D Modeling team. Below the trailer, animated assets, rotoscoped music video (unused), and the game itself can be viewed.